ConfigData ========== .. toctree:: :maxdepth: 1 The *ConfigData* family of classes read the configuration data from the configuration file and store the values. There are two classes based on *ConfigData*: * *BankData* * *ModeData* *BankData* stores values read from a specific *BANK* section of the configuration file (bank dependent), and serve to configure each individual bank, with bank-specific data such as IP addresses, etc. For example: if a Player is controlling Bank A, it will read and record the configuration data from section [BANKA] in the configuration file. *ModeData* stores values read from the *MODE* sections of the configuration file. All modes are used by all backends, depending on instrument configuration. class ConfigData ---------------- .. automodule:: ConfigData .. autoclass:: ConfigData.ConfigData :members: :private-members: class BankData ---------------- .. autoclass:: ConfigData.BankData :members: :private-members: class ModeData ---------------- .. autoclass:: ConfigData.ModeData :members: :private-members: