# Licensed under a 3-clause BSD style license - see LICENSE.rst """ Miscellaneous utilities for `astropy.units`. None of the functions in the module are meant for use outside of the package. """ from __future__ import annotations import io import re from fractions import Fraction from typing import TYPE_CHECKING, overload import numpy as np from numpy import finfo from .errors import UnitScaleError if TYPE_CHECKING: from collections.abc import Generator, Sequence from typing import Literal, SupportsFloat, TypeVar from numpy.typing import NDArray from .core import UnitBase from .quantity import Quantity from .typing import Complex, Real, UnitPower, UnitScale DType = TypeVar("DType", bound=np.generic) FloatLike = TypeVar("FloatLike", bound=SupportsFloat) _float_finfo = finfo(float) # take float here to ensure comparison with another float is fast # give a little margin since often multiple calculations happened _JUST_BELOW_UNITY = float(1.0 - 4.0 * _float_finfo.epsneg) _JUST_ABOVE_UNITY = float(1.0 + 4.0 * _float_finfo.eps) def _get_first_sentence(s: str) -> str: """ Get the first sentence from a string and remove any carriage returns. """ x = re.match(r".*?\S\.\s", s) if x is not None: s = x.group(0) return s.replace("\n", " ") def _iter_unit_summary( namespace: dict[str, object], ) -> Generator[tuple[UnitBase, str, str, str, Literal["Yes", "No"]], None, None]: """ Generates the ``(unit, doc, represents, aliases, prefixes)`` tuple used to format the unit summary docs in `generate_unit_summary`. """ from . import core # Get all of the units, and keep track of which ones have SI # prefixes units = [] has_prefixes = set() for key, val in namespace.items(): # Skip non-unit items if not isinstance(val, core.UnitBase): continue # Skip aliases if key != val.name: continue if isinstance(val, core.PrefixUnit): # This will return the root unit that is scaled by the prefix # attached to it has_prefixes.add(val._represents.bases[0].name) else: units.append(val) # Sort alphabetically, case insensitive units.sort(key=lambda x: x.name.lower()) for unit in units: doc = _get_first_sentence(unit.__doc__).strip() represents = "" if isinstance(unit, core.Unit): represents = f":math:`{unit._represents.to_string('latex')[1:-1]}`" aliases = ", ".join(f"``{x}``" for x in unit.aliases) yield ( unit, doc, represents, aliases, "Yes" if unit.name in has_prefixes else "No", ) def generate_unit_summary(namespace: dict[str, object]) -> str: """ Generates a summary of units from a given namespace. This is used to generate the docstring for the modules that define the actual units. Parameters ---------- namespace : dict A namespace containing units. Returns ------- docstring : str A docstring containing a summary table of the units. """ docstring = io.StringIO() docstring.write( """ .. list-table:: Available Units :header-rows: 1 :widths: 10 20 20 20 1 * - Unit - Description - Represents - Aliases - SI Prefixes """ ) template = """ * - ``{}`` - {} - {} - {} - {} """ for unit_summary in _iter_unit_summary(namespace): docstring.write(template.format(*unit_summary)) return docstring.getvalue() def generate_prefixonly_unit_summary(namespace: dict[str, object]) -> str: """ Generates table entries for units in a namespace that are just prefixes without the base unit. Note that this is intended to be used *after* `generate_unit_summary` and therefore does not include the table header. Parameters ---------- namespace : dict A namespace containing units that are prefixes but do *not* have the base unit in their namespace. Returns ------- docstring : str A docstring containing a summary table of the units. """ from . import PrefixUnit faux_namespace = {} for unit in namespace.values(): if isinstance(unit, PrefixUnit): base_unit = unit.represents.bases[0] faux_namespace[base_unit.name] = base_unit docstring = io.StringIO() template = """ * - Prefixes for ``{}`` - {} prefixes - {} - {} - Only """ for unit_summary in _iter_unit_summary(faux_namespace): docstring.write(template.format(*unit_summary)) return docstring.getvalue() def is_effectively_unity(value: Complex) -> bool: # value is *almost* always real, except, e.g., for u.mag**0.5, when # it will be complex. Use try/except to ensure normal case is fast try: return _JUST_BELOW_UNITY <= value <= _JUST_ABOVE_UNITY except TypeError: # value is complex return ( _JUST_BELOW_UNITY <= value.real <= _JUST_ABOVE_UNITY and _JUST_BELOW_UNITY <= value.imag + 1 <= _JUST_ABOVE_UNITY ) def sanitize_scale_type(scale: Complex) -> UnitScale: if not scale: raise UnitScaleError("cannot create a unit with a scale of 0.") # Maximum speed for regular case where scale is a float. if scale.__class__ is float: return scale # We cannot have numpy scalars, since they don't autoconvert to # complex if necessary. They are also slower. return scale.item() if isinstance(scale, np.number) else scale def sanitize_scale_value(scale: UnitScale) -> UnitScale: if is_effectively_unity(scale): return 1.0 # All classes that scale can be (int, float, complex, Fraction) # have an "imag" attribute. if scale.imag: if abs(scale.real) > abs(scale.imag): if is_effectively_unity(scale.imag / scale.real + 1): return scale.real elif is_effectively_unity(scale.real / scale.imag + 1): return complex(0.0, scale.imag) return scale else: return scale.real def maybe_simple_fraction(p: Real, max_denominator: int = 100) -> UnitPower: """Fraction very close to x with denominator at most max_denominator. The fraction has to be such that fraction/x is unity to within 4 ulp. If such a fraction does not exist, returns the float number. The algorithm is that of `fractions.Fraction.limit_denominator`, but sped up by not creating a fraction to start with. If the input is zero, an integer or `fractions.Fraction`, just return it. """ if p.__class__ is int or p.__class__ is Fraction: return p if p == 0: return 0 # p might be some numpy number, but we want a Python int n, d = float(p).as_integer_ratio() a = n // d # Normally, start with 0,1 and 1,0; here we have applied first iteration. n0, d0 = 1, 0 n1, d1 = a, 1 while d1 <= max_denominator: if _JUST_BELOW_UNITY <= n1 / (d1 * p) <= _JUST_ABOVE_UNITY: return Fraction(n1, d1) n, d = d, n - a * d a = n // d n0, n1 = n1, n0 + a * n1 d0, d1 = d1, d0 + a * d1 return float(p) def sanitize_power(p: Real) -> UnitPower: """Convert the power to a float, an integer, or a Fraction. If a fractional power can be represented exactly as a floating point number, convert it to a float, to make the math much faster; otherwise, retain it as a `fractions.Fraction` object to avoid losing precision. Conversely, if the value is indistinguishable from a rational number with a low-numbered denominator, convert to a Fraction object. If a power can be represented as an integer, use that. Parameters ---------- p : float, int, Rational, Fraction Power to be converted. """ if p.__class__ is int: return p denom = getattr(p, "denominator", None) if denom is None: # This returns either a (simple) Fraction or the same float. p = maybe_simple_fraction(p) # If still a float, nothing more to be done. if isinstance(p, float): return p # Otherwise, check for simplifications. denom = p.denominator if denom == 1: return int(p.numerator) elif (denom & (denom - 1)) == 0: # Above is a bit-twiddling hack to see if denom is a power of two. # If so, float does not lose precision and will speed things up. p = float(p) return p def resolve_fractions(a: Real, b: Real) -> tuple[Real, Real]: """ If either input is a Fraction, convert the other to a Fraction (at least if it does not have a ridiculous denominator). This ensures that any operation involving a Fraction will use rational arithmetic and preserve precision. """ # We short-circuit on the most common cases of int and float, since # isinstance(a, Fraction) is very slow for any non-Fraction instances. a_is_fraction = ( a.__class__ is not int and a.__class__ is not float and isinstance(a, Fraction) ) b_is_fraction = ( b.__class__ is not int and b.__class__ is not float and isinstance(b, Fraction) ) if a_is_fraction and not b_is_fraction: b = maybe_simple_fraction(b) elif not a_is_fraction and b_is_fraction: a = maybe_simple_fraction(a) return a, b @overload def quantity_asanyarray(a: Sequence[int]) -> NDArray[int]: ... @overload def quantity_asanyarray(a: Sequence[int], dtype: DType) -> NDArray[DType]: ... @overload def quantity_asanyarray(a: Sequence[Quantity]) -> Quantity: ... def quantity_asanyarray( a: Sequence[int] | Sequence[Quantity], dtype: DType | None = None ) -> NDArray[int] | NDArray[DType] | Quantity: from .quantity import Quantity if ( not isinstance(a, np.ndarray) and not np.isscalar(a) and any(isinstance(x, Quantity) for x in a) ): return Quantity(a, dtype=dtype) else: # skip over some dtype deprecation. dtype = np.float64 if dtype is np.inexact else dtype return np.asanyarray(a, dtype=dtype)